Another day, another Bannerlord dev blog post: the Mount & Blade II: Bannerlord settlement projects are making for a marked improvement on the previous game's ability to manage your fiefs. A small part of the Mount & Blade games has been the ability to control a fief once you were in command of it as a Lord or Lady. Fiefs were either granted to you by your faction's leader or automatically How to get a settlement in Bannerlord. Settlements come in multiple forms. These are towns and castles which you can take over control of. The surrounding villages contribute to your town or castle's overall wealth and prosperity, but are also vulnerable to being raided for supplies by enemy nobles or bandits. Because the base is positive but the total is negative without showing whats making it negative. You need to get the loyalty of the settlement at least to 50 before you can start building anything, daily production is about how fast will things get built. Thanks, all my castles are around 30. It seems like you get more loot if you're there for the whole battle and you get more kills. I'm pretty sure the greater amount of kills your army gets % wise compared to the armies as whole gets the larger loot distribution. But large battles happen to divide up the loot in an unsatisfying way. Roguery affects loot. The biggest source of construction is either prosperity or dumping money into the storage that drains over time to add construction. I think the governor only speeds up the construction by a percentage, but doesn't add any so it won't improve if it's 0 construction Just checked and its wrong. yes i have Artimener who have engineer skills to max by now but the wait time is too much. Its hard to play as a king. For other campaigns where im just a Vassal its ok since im not getting that many fiefs. wish there was some kind of mod. There isnt even a single cheat i can use to make it go fast. This is correct. Joy. Craft your most expensive weapon you can (so either 2-hand sword, 2-hand polearm, or javeline) using the highest tier parts. XP and part unlocks seem to be mostly based on the value of the item you're crafting. Then smelt them down again, as you'll get XP for the value of the item smelted/and chance to unlock, though it's much lower when It turns out you can't make legendary javelins, I started crafting other items and got some legendaries. Javelins are weird in crafting. Try crafting something else and you’ll see it. Fine gets +1 to a couple. Masterwork gives +1-3 to a couple stats. Legendary gives +1-5 to a whole bunch of stats. I'm perfectly ok with the idea of it. I just wish the companion system were a bit more robust to support the idea. Hopefully it'll come with time. First thing I did was make a new save after it happened. But I kept going. And I will probably keep going rather than reloading. If I don't get a new scout, oh well. tKee6U.

mount and blade bannerlord how to get more construction